Shadow

DESCRIPTION: Promotional images of the “Shadow” VR experience. Responsible for vehicle art, including: Cockpit and radio tuner/receiver of primary Mosquito, exterior of distant Mosquito.

VENUES: Nordisk Film biografer Fotorama (Viborg Animation Festival, Denmark)

RELEASE PLATFORMS: Oculus Quest 2

TASKS: Optimised and retopologized sourced high poly meshes of the Mosquito exteriors to under 25% of original tri count, blocked out and modeled the cockpit (including radio tuner/receiver) and created efficient UV layouts and textures.

SOFTWARE: 3ds Max, Photoshop, Substance 3D Painter, Unreal Engine