Train Sim World: CSX Heavy Haul

Professional work from Train Sim World: CSX Heavy Haul. Responsible for environment art, including vegetation and scenery assets.

Tasks included the creation of: meshes, textures, LODs, collision meshes, dynamic Master Materials and a Blueprint Spline generator.

Software used:

3ds Max, Photoshop, Quixel Suite, Simplygon, SpeedTree and Unreal Engine