Train Sim World: CSX Heavy Haul
Professional work from Train Sim World: CSX Heavy Haul. Responsible for environment art, including vegetation and scenery assets.
Tasks included the creation of: meshes, textures, LODs, collision meshes, dynamic Master Materials and a Blueprint Spline generator.
3ds Max, Photoshop, Quixel Suite, Simplygon, SpeedTree and Unreal Engine