DESCRIPTION: Promotional materials and renders showcasing assets and environment art created for the “Metashima Assembly Garage (MAG)”. Rendered in Unreal Engine 5 and Marmoset Toolbag.
RELEASE PLATFORM: PC
TASKS: Collaborated with a small team of artists to concept, model and unwrap high-poly subdivision meshes, create the holographic shader and world build the environment.
SOFTWARE: 3ds Max, Marmoset Toolbag, Unreal Engine 5