FITXR: LEGACY - ENVIRONMENTS

DESCRIPTION: Screenshots and promotional materials showcasing favourite environments created for “FitXR”. Captured in engine (Unity).

RELEASE PLATFORMS: Meta Quest, Pico

TASKS: Created meshes, textures and skyboxes, did an initial lighting pass and setup lightmap parameter groups, profiled, benchmarked and optimized the scenes.

SOFTWARE: 3ds Max, Photoshop, Substance 3D Painter, Unity