DESCRIPTION: Selection of assets (kits and props) and materials created for “Thief VR: Legacy of Shadow”. Rendered in Marmoset Toolbag.
RELEASE PLATFORMS: Meta Quest, PlayStation VR2, Steam VR
SOFTWARE: Instalod, Marmoset Toolbag, Maya, Photoshop, Substance 3D Designer, Substance 3D Painter, Unity
CREDITS: I worked with some incredible artists on this project. Please check them out below:
Art Director
David Kenyon
Lead Artist
Christian Whelan - https://christianwhelan.artstation.com/
Concept Artist
Jonny Mustapha - https://jonnymustapha.artstation.com/
Environment / Prop Artists
Kye Kolbe - https://kyekolbe.artstation.com/
Harry Jenner - https://harryjenner.artstation.com/
Daniel Hughes - https://retroinsanity.artstation.com/
Emily Cheung - https://emilycheung.artstation.com/
Emily Dervey - https://emilydervey.artstation.com/
Samantha Lees - https://samantha-lees.artstation.com/
John Warner - https://jwarner.artstation.com/
Louis Clegg - https://louis-clegg.artstation.com/
Rudi Kolenc
Technical Artist
John Howard
VFX Artist
Ben Durrant